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21. Sticky:CSM XI - Fall Summit 2016 Preperations - in Assembly Hall [original thread]
The Judge wrote: The primary goal is to give the CSM an understanding of what gankers do, why they do it, and how CCP might look to change ganking in the future. Just ask Endie : he spent a year working on that very subject, with impressive ...
- by Ruby Gnollo - at 2016.08.14 14:14:29
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22. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Zhele Jamohrr wrote: People recently out of sov are unsurprisingly upset that it's now slightly riskier to travel in sov. Also unsurprisingly, I prefer current mechanics. This perfecly sums it up : this change only matters for players facti...
- by Ruby Gnollo - at 2016.07.02 15:18:09
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23. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
Since you asked on Twitter for comments, let's express some bitter comments I would have kept for myself if you hadn't. Since warp bubbles & disruptors are mostly for NS, whatever CCP may want to do for them isn't of great importance, since t...
- by Ruby Gnollo - at 2016.07.02 08:29:33
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24. Goodbye my friends! - in EVE Technology Lab [original thread]
Using, like many players, APIs you worked on every day, I can't feel anything else than sadness. But, hey : since you choosed so, let's hope the best for you wherever you'll sail....
- by Ruby Gnollo - at 2016.06.24 18:28:48
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25. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: I don't log in every day, I simply do not have the time every day to sit down at a PC to play a game. I have things I need to do, people to see, things to wash, food to eat and so on. People only spending time in a game at the we...
- by Ruby Gnollo - at 2016.04.10 16:32:41
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26. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Nicen Jehr wrote: do it like dust, offer multiple missions per day with small random rewards including SP, ISK, LP, loot if I was a new player i'd be thrilled to see an ingame reward of a frigate for killing 3 lowsec rats I'd really love tha...
- by Ruby Gnollo - at 2016.04.09 15:40:36
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27. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
baltec1 wrote: Newplayer 1 is disadvantaged to the tune of 50k SP every week they play. This is good how? Killing a NPC is a 5mn/day/toon task. Even people working at Goldman Sachs spend more than one hour a day on the internet minding th...
- by Ruby Gnollo - at 2016.04.09 13:26:29
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28. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Dino Zavr wrote: Long: I no longer expect Eve Online to attract players. What players are interested in is fun and new exciting challenges. Instead I see some changes: - learning scanning skills is boring GÇô Okay here are SOE ships - rising s...
- by Ruby Gnollo - at 2016.04.09 10:05:49
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29. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Gerhard Stringfellow wrote: I agree. This is basically introducing grinding to EvE. I understand you can call this grinding, even if it can be done in 5mns/day, which is far less than whatever you'll find anywhere else. But look at the alt...
- by Ruby Gnollo - at 2016.04.09 08:24:09
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30. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Ruby Gnollo wrote: Kara Burnett wrote: Please no daily quests. Or daily login rewards or whatever daily mechanic you can steal from generic mmos. A beauty of EvE always was that it lacked those silly little tricks trying to force you to log...
- by Ruby Gnollo - at 2016.04.09 02:55:42
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31. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Kara Burnett wrote: Please no daily quests. Or daily login rewards or whatever daily mechanic you can steal from generic mmos. A beauty of EvE always was that it lacked those silly little tricks trying to force you to log in or do menial tasks...
- by Ruby Gnollo - at 2016.04.09 02:19:27
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32. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Evelgrivion wrote: It's the work that goes into what you have in this game that makes flying in space meaningful. Free, useful commodities for logging in and doing effectively nothing will not make you happier with what you have built or what ...
- by Ruby Gnollo - at 2016.04.08 19:59:35
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33. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
CCP Rise wrote: Hi I'm here to give you guys a heads up that sometime early next week a small daily activity reward feature will be hitting Singularity and will hopefully be making its way to TQ sometime just after Citadel. I'm really happy...
- by Ruby Gnollo - at 2016.04.08 18:02:27
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34. Sticky:[Citadel] Tweak to Black Ops jump fatigue bonus - in Upcoming Feature and Change Feedback Center [original thread]
I'm still amazed to see how much time the CSM elected members spend arguing to weight on NS politics petitionning for rules change to CCP. CCP, please, why do you spend time & money listening to the whining NS landlords minions of the CSM ? ...
- by Ruby Gnollo - at 2016.03.21 04:13:50
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35. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
What's amazing is that the wreck HP change wasn't never supposed to ba a gameplay changer. But it was a change sponsored by CSM members. Did the CSM members sponsoring the wreck HP changes realise what they were doing, and why did they do it ?
- by Ruby Gnollo - at 2016.02.12 13:14:52
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36. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Black Pedro wrote: Case closed. Not really : CSM is still the problem it's always been.
- by Ruby Gnollo - at 2016.02.04 18:18:57
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37. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Sipphakta en Gravonere wrote: Borat Guereen wrote: Even if increasing the HP of wrecks based on sizes makes sense logically, why not make other "logical" changes like adding damages to bumping, or removing bumping from the game altogether. O...
- by Ruby Gnollo - at 2016.02.04 12:47:43
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38. Sticky:[February] Wreck Hitpoint Rebalance - in Upcoming Feature and Change Feedback Center [original thread]
Bjurn Akely wrote: Scratching my head to understand what problem this change will fix. Or is it merely 'cosmetic'? Maybe it's because some find too easy to deny loot even when loosing ground by shooting big wrecks
- by Ruby Gnollo - at 2016.02.01 18:35:37
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39. [Auction] Complete Drifter Hive Element sets - in Sell Orders [original thread]
Makoto Priano wrote: At current rate, auction closure is at 0506 hours. Even if I'm abit late, I'd like to push another firm offer for a uncontested yet auctionned lot : Lot 4, 200m
- by Ruby Gnollo - at 2016.01.19 07:06:58
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40. [Auction] Complete Drifter Hive Element sets - in Sell Orders [original thread]
Lot 5, 100m
- by Ruby Gnollo - at 2016.01.18 12:30:17
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